Tag Archives: Description

Plagiarizing Reality: The Pros and Cons of Mining Life Experience for Fiction

Method writers write what they know while classical writers draw entirely from their imaginations. I’m not here to tell you which style is best, I’m here to tell you how to walk the line between the two without staggering.

Take too much inspiration from the real world and your notebook turns into a black hole
Take too much inspiration from the real world and your notebook turns into a black hole

Writers struggle to keep our memoirs out of our fiction, to keep our rage journals out of character narrations, to put some distance between our diaries and the worlds we’re building.

Our personal lives have a way of demanding roles in our stories. We’re lured into taking ideas from them with the promise of added realism. A smattering of truth can add authenticity to fantasy, but there’s a risk in mixing fiction and nonfiction. If a story is rooted too deeply in reality it resists changes it may ultimately need. The trick is to warp life events to serve your story, not to bend it to report those events more accurately.

I use a waiting period when it comes to drawing from trauma. Fresh wounds bleed into my imagination. When I have a falling out I have to fight the urge to pick up my pen. When I get dumped I have to resist the compulsion to bring the break up into my story. When I get downsized I have to resist setting the same pink slip on my hero’s desk.

When something bad happens, I usually have another story going. I don’t want to shoehorn my journal into events I already have in motion. I might feel a need to share a personal revelation, but if I put it into the wrong forum it will seem jarring.

That’s why I wait until my statute of limitations has passed. My immediate reactions are inarticulate. They come out too soon for me to settle on an allegory. My metaphors refuse to mix, like a sloppy cocktail, they leave a bad aftertaste in the readers’ mouths. If I feel something too intensely I overuse hyperbole. My poetic exaggerations color my prose in the deepest shade of purple. I get so abstract that when it comes time to edit, I fail to see what I meant.

Why Emotions Suck at Plotting Stories

If I invite emotional reactions into what I’m working on, they make themselves at home. They move things around. They demand that I convert my third person story into a first person one. My emotions don’t have time to show evidence to the audience, they want to talk directly to them. They insert monologues into scenes that would benefit from quiet tension. They’re too negative to let my characters go through positive changes.

When there’s a death in the family, sometimes it’s better to hold onto that grief before putting it on paper. Writers naturally develop fresh phrases to describe their emotions. It takes time for the right language to come. Wade into your stream of consciousness too soon and it will flood out onto page.

It’s only when I’m numb to tragedy that I can examine it with clarity. Time allows me to see which details add credibility to my story and which ones weigh it down. I want the audience to relate to my characters, but I don’t want to share too much information. Not because I run the risk of exposing myself, but because I run the risk of slowing my pacing.

My notebook swallowed the sun, enshrouding the world in eternal darkness

The Dangers of Casting Characters with Real Life Players

Real world personalities can add spice to your story, but don’t just cast your evil ex because you’re jilted. Do it because the story needed a character who was at once disloyal and prided themselves on their honesty. The “You’re so vain, I bet you think this book is about you defense” won’t hold up with your family and friends.

When drawing character traits from real life focus on behaviors more than physical features. Borrow tells, looks, strange habits and peculiar mannerisms.

Get the expression on your subject’s face right. Don’t bother giving us a composite. If you draw from subtleties, your coworkers might not recognize themselves. They’ll continue to give passive aggressive criticism of your performance, without realizing their smile is in stark contrast with their eyes.

If your boss sees themselves on the page, what are you going to say? If a friend sees themselves in your character lineup, do you want to deal with the fallout? Will you look forward to Christmas dinner after demonizing your mother?

If all your characters need to come from a real place, mix and match the parts. Make a Frankenstein monster, an unrecognizable amalgamation. If the character is complex enough, you won’t get sued for likeness rights.

Why You Shouldn’t Tell Anyone a Character is Based on Them

When you tell friends they have a part in your story, you’re less likely to take creative liberties. When they know a character is based on them you’re less inclined to make them do something embarrassing. Humiliation humanizes characters, but now you feel compelled to give them a cool composure. Their stand-in becomes a flawless forgery that’s no fun to read.

For characters to be relatable they need to be vulnerable. Dignity is a luxury. Before anyone can rise above a challenge, we need to see them at their lowest. Stories shouldn’t respect their character’s privacy. We need to talk about their unmentionables, sort through their dirty laundry, and autopsy the skeletons in their closets.

If you use a real person’s name throughout your first draft, only to ‘Find and Replace’ it later, you’re playing with fire. Even if you’ve burned all your bridges, your story is better off without them. If you base a character too closely on a real person, they might refuse to take your commands. The plot needs them to go one way, but you know their real life counterpart wouldn’t.

Being real and feeling real are not the same. Use some artistic license.

Another life swallowed up by my fiction.

Keep Your Imagination from Leaking

Just as writers don’t want their memoirs to invade their fiction, we want to keep our imagination from leaking into the rest of our brains.

Having experienced so many narratives, from Saturday morning cartoons to novels, our memories have adapted their story-telling mechanics. Remembering things in three act structures, we assign life events an artificial beginning, middle, and end, when in reality that’s not how they happened. Blending our recollections with our imaginations, can have consequences.

The brain uses the same process to evoke a memory as it does to visualize an idea. The mind’s eye plays its documentaries and found footage movies on the same screen. It’s only natural that we mistake one for the other, but just because we see signs of fate, doesn’t mean our lives follow story logic.

If we corrupt our memories to fit into narrative beats, we’ll see ourselves as heroes and ignore the things we need to change. If we spend our memories in our stories, we’ll run out of material quickly. We need to perfect our skills for fabrication, while keeping them isolated to our imagination.

Writer’s block isn’t always the result of a lack of inspiration. Sometimes it comes from a conflict in the mind. A little self examination can save a whole lot of time. Wordsmiths need to be aware of their own thinking, before finding the right balance between classical and method writing.

Why Reading and Writing are a Collaboration

The Ocean at the End of the Lane

People don’t passively consume books, they participate in them. They cast themselves in the lead role, acquiring the hero’s goal, going through their evolution, learning all the same lessons. They feel the protagonist’s sense of urgency. They wait until it’s safe to set their bookmark in the page.

Authors need not write choose-your-own adventure novels to get their readers in on the action. When the author sets the scene, the reader chooses the angles. When the author determines the perspective, the reader adjusts the focus. When the author describes the environment, the reader provides the soundscape.

Writers should leave room for these contributions.

I disagree with any literary theory class that convinces students there’s only one way to interpret a story’s symbolism, that only the astute will walk away with the right understanding. I hate discussions that turn everyone’s translation into something uniform, that homogenize the imagination, that turn text into fixed images.

A line of description is worth a thousand pictures. We all see stories differently.

My reading of H.P. Lovecraft’s At the Mountains of Madness is going to differ heavily from yours. My mind’s art department added some after market modifications to the giant penguins, making them more disturbing. Since those blind birds were livestock for something in the shadows, I decided to see them with their eyes seared shut, wings clipped, and ankles fused together in crystalline slime, their feathers dripping with oil and blood. Lovecraft drew up the creature designs, but it’s my inner Industrial Light and Magic team that assembled them.

At the Mountains of Madness

What Reading and Filmmaking have in Common

Film is a collaborative medium. Screenplays are maps, they are not the terrain. There are discoveries to be made by every artist walking down the screenwriter’s path. The screenwriter might have the hero catch the villain’s punch and twist his arm, but the fight choreographer might think it’d look cooler if the villain flipped himself free.

This is why screenwriters are told not to use camera directions like:

PAN TO SILHOUETTE

ZOOM IN ON KNIFE

or EXTREME CLOSEUP – EYES FULL OF PANIC

These lines do the cinematographer’s job for them. Specifics limit the director of photography’s artistic contribution, taking the discovery of the shots away from them.

Screenwriters shouldn’t do the actor’s jobs for them either. Using a parenthetical, a writer could specify the tone of every line, but they shouldn’t. The situation should dictate the delivery. It’s up to the actor and the director to suss out the emotions themselves. Good dialogue leaves room for spontaneity, for the little gems actors give in the spur of the moment.

In the same sense that screenwriters shouldn’t direct from the page, authors shouldn’t do the readers’ job for them. Like film, fiction writing is a collaborative medium.

Fahrenheit 451

How to Leave Room for Your Reader’s Imagination

As writers, it’s our job to illuminate just enough of our environments to let the reader play set designer, matte artist, and lighting department. We layout just enough of our characters’ costumes to leave the reader in charge of tailoring. We identify sounds, but we don’t mark every noise with an onomatopoeia. That’s where the reader gets to play foley artist. We evoke the sound effect, they pull it up from their memory archives. Who are we to debate with readers, when they turn our “muffled thuds” into thunderous crashes in their heads?

When it comes to writing supernatural stories, it’s often best to leave room for abstraction, to describe something seen out of the corner of your hero’s eye, to describe a silhouette, teasing the reader with the details in the dark.

Read Neil Gaiman’s The Ocean at the End of the Lane for a masterclass in supernatural writing. Gaiman doesn’t describe the creatures in this novel down to their molecular level, instead he gives you an impression. Sometimes they’re shadows that disappear the moment the narrator focuses on them. Sometimes they’re so horrifying that the narrator’s memory wipes their image the moment he looks away.

Gaiman gives you an idea of the creatures and asks your imagination to do the heavy lifting. One of my favorite descriptions was something along the lines of, “These ancient creatures weren’t dinosaurs, but rather the buzzards that fed on dinosaurs.”

He leaves just enough of a Madlib for his readers to fill in.

One of my favorite tricks in Gaiman’s tool box is when he has the narrator question his recollection. The narrator wonders how he could’ve ever mistaken his nether-realm nannie’s face for anything but a pile of strategically placed rags, until the light shifted and she was beautiful again. Those fluid descriptions had my mind staging grand productions.

Upon finishing Gaiman’s book, I adored the movie the two of us made in my head. I know The Ocean at the End of the Lane has already been optioned for the big screen, but I suspect I’ll prefer my adaptation to the theatrical one.

When people say, “The book was better than the movie” what they’re really saying is, “My interpretation of the book was more vivid, more involving, and more layered than the movie had time to be.”

They’re not arguing the worth of one medium over another, that’s like comparing apples to oranges, they’re arguing the value of imagination over tangible representation. They’re arguing for their version. This is why I’m not afraid of a scenario like the one found in Ray Bradbury’s Fahrenheit 451, where books fall so far out of fashion that they’re burned. Too many readers care about their own artistic contributions to let that happen.

Films have the power to invoke the imagination, the best leave spaces for their audiences to wander in, but books are always wide open, waiting for your input, your vision, and your additions.

Stephen King says, “Writing is telepathy.” I’d say the best of these messages evolve upon delivery.

All artistic mediums invite participation from their observer, but few offer as much creative freedom as literature.

Planting Evidence: How Atmosphere Can Improve Your Writing

Stealing Reference Material

The bridge was a tunnel of chain length fence. It rattled with every step, a giant slinky bouncing. Waves rippled through the diamond patterns. Industrial lights swung from their hooks. My goggles turned them into spirit orbs, ghosts of urban explores who’d fallen through the gaps. With a GoPro mounted to my helmet, I struggled to maneuver around them.

The miner’s cap was heavy enough already, the camera made it dig deeper into my scalp. It hurt, but nothing chafed like the breathing mask. Tracing my muzzle, its straps cut right through a cushion of facial hair. The apparatus recirculated this morning’s coffee with every breath.

Seventeen stories beneath me, the river raged. This rickety structure was all that kept me from diving into it. I threaded my fingers through the rusty wires, incase the boards weren’t up to the task.

When a swarm of mayflies filled my headlight, I knew I was getting close to the other side. Something gleamed up ahead. It took a moment to recognize the grated treads of a step. The stairway felt even less secure than the bridge. Stretching for three city blocks, it creaked back and forth with every step. My oxygen tank slapped against my back. My bolt cutters hammered against my thigh.

Buried under all this gear, I was feeling claustrophobic already, the sewer pipe at the top of the staircase only made things worse. Someone had lined the mouth with glass. Brushing it aside with the bolt cutters, I leaned in. There was a crunch beneath my kneepad. The path sparkled before me. The last guest must have excreted shards on his way in. From elbow pad to kneepad, I bore the brunt of each of them. My palms pressed the walls, while the oxygen tank scraped the ceiling.

Unscrewing the vent, I lit the basement on the other side. There was a bed of nails waiting for me. Someone had taken a page from the Home Alone school of building security. Too bad they didn’t realize the sewage vent made the perfect platform for an intruder to stand on.

Hopping off the makeshift step, something crackled beneath my boots. There were grains of salt as big as pebbles sprinkled around the entrance. Someone sure didn’t want any of those spirit orbs getting in.

The room was hot and clammy. Sweat trickled into my goggles, pooled at the bottom of my mask, and dripped down my breathing tube.

Chemical stalactites hung from the pipes. Paint chips rolled off the support beams, wedged into cracks in the foundation. The concrete lining the walls had turned to gravel. Twinkling in the air, fibers spilled through a gap in the ceiling. My beam stretched all the way to the roof, where there was a flutter of panicked batwings.

An unholy trinity of toxins were in the air: asbestos, lead, and radon.

Scanning the walls, florescent tags glowed in my beam. There were no words, no gang signs, only esoteric symbols. These ones were unlike any of the charms I was familiar with. There were none of the traditional spiral hands, helms of awe, or grand pentacles to ward off demons.

These symbols were far more intricate, patterns stretching from the floor, up the brickwork, arching over the ceiling. They had impossible symmetry, resembling the complex exoskeletons of marine life, like corals growing on the wall. Their spray painted tentacles didn’t stretch toward me. They stretched away.

This wasn’t a protection spell. It was a binding.

Ever the Boy Scout, I reached into my satchel. With the flick of the wrist, my extendable baton doubled my arm span.

The tentacles led to a spiral staircase. I had some good material, but the footage I’d come for was somewhere up there. The climb did my back no favors. The GoPro forced me to go up hunched over. This put me at eye level with the rusted bolts, rattling with my every step. I felt compelled to push them in every time I looped around.

Half way up, I heard a creaking, followed by a loud crash. Looking down, I saw the stairs collapse beneath me. I ran the rest of the way. Hitting an edge, my helmet got knocked sideways. Sparks flew off my oxygen tank. Nearing the top, I spotted a row of hypodermic needles with their points ready to stick me. Kicking them away, I slid onto the ground floor. The last step fell out from under me.

“A little redundant.” I addressed the facility, “If you didn’t get me with the glass or the nails, what makes you think you’re going to get me with another trap on the floor? If anything you should be trying to get me from…”

It occurred to me to duck. There was a twang. A trip wire snapped. A jackhammer came down on the GoPro, knocking the helmet clean off my head. The light tumbled end over end into the dark. The pummeling pendulum whooshed back and forth.

Jabbing at the dark with my baton, I tried to follow the trajectory of the helmet. I spotted a faint glow. The helmet must have gotten some air before it hit a wall. It cast just enough light to let me see my goggles fill with cobwebs.

Dusting off the helmet, I screwed it back on. I couldn’t help but smirk, thinking about how cool the footage was going to look. That’s when I saw that the floor and the ceiling were covered in the same coral markings as the basement. These florescent tentacles lead toward an empty corridor.

I spoke to the facility, “Your traps say, ‘Go-go,’ but your symbols say, ‘Stay-stay.’”

Someone exhaled beside me. I turned to find a shirtless emaciated figure. His frame was all ribs and hips. His skin was pale enough to glow. His cheeks were littered with cysts. His nose had been broken, the bridge curved like a face in an abstract painting. His eyes had sunk in. The pupils were washed out, nearly gone. When he opened his mouth, a layer of skin streaked across his lips.

He looked to the extendable baton, “Is that your probe? Are you an alien?”

Anticipating my response, his boney shoulders shifted back and forth between fight and flight.

I cocked the baton back, “It is, and I am.”

I put my money on flight. Lunging at me, he bet against the odds. With one swift blow, I called him. He went down like a house of cards, waving his arms, fluttering to the floor.

Blood spurt from his temple, shooting across my boot, painting it red. Then it did something unexpected. Dripping down my toe, the blood left no sign that it was ever there. Running around my ankle, it merged with the other droplets, swirling with the magnetic pull of mercury. Ignoring a dip in the floor, the blood seeped upward along the tentacle patterns. A serpent with a long red tail, rounding the corner into the corridor, weaving from crack to crack. The blood wanted me to follow.

A strange calm came over me, as if the sight of animated blood was soothing. Turned out the encounter had me huffing down the oxygen. I’d have to ease up if my supply was to last through the night.

At the end of the corridor, the blood snake slipped beneath a pair of black doors. I knocked. There was an echo. Whatever was on the other side of this threshold was massive.

The doors creaked open, revealing a field of candles, a vigil the size of a hangar. Stepping into the room felt like walking onto the cosmos. There were no boilers, no vats, and no aircrafts, just a vast garden of light.

Whatever the facility was built for, it had been repurposed. Spinning around, I took in all the footage I could.

Mesmerized by the candles, it took a while to realize there was something wrong with the walls. From a distance, the brickwork appeared to be made of nothing but headers. Stranger still, the courses between them were stacked in intersecting lines, not the strengthening patterns common to buildings of this height. Approaching the wall, I saw that it was riddled with holes and rivets. Not holes, but sockets. Not rivets, but teeth.

These were not bricks. The walls were made from skulls. The facility had been converted into a grand industrial charnel house. There were too many skulls to count, more than enough to account for every missing person in the state’s history.

Wind swirled around me. The candles flickered in a circular pattern, spiraling out to the walls. The room quaked. The skulls rattled. I feared they’d come crashing down on me.

A chorus of voices boomed, “Who dares disturb our slumber?”

The force knocked me to my knees. Candles jut through my fingers. My legs were drenched in a puddle of wax. Struggling to my feet, I gulped. “Drew Chial, aspiring author.”

Their teeth rose and fell, “Why have you contaminated the purity of our domain with your presence?”

“Purity?” I muttered, “Did you see the guy wandering the corridor? You lot must have a lax definition of purity if–”

The room quaked.

I cupped my hands over my mask, “I needed reference material.”

“Reference material for what?” The walls echoed.

I tugged at my breathing apparatus. “A blog entry on how atmosphere can enhance a writer’s scenes.”

“What is this atmosphere of which you speak?” Their voices rang.

Brushing off my knee pads, I raised a finger. “I’m glad you asked.”

Creating Atmosphere on the Cheap: The Ed Wood Method

As a former script reader, I can’t tell you how many screenplays I read that had zero description of their settings. The most the screenwriters would give me was: EXT. CEMETERY – NIGHT, then it was straight to six pages of dialogue. As far as I’m concerned, that’s a radio drama with faces. Film is a visual medium. Give your audience something to look at.

Learning a scene took place in a cemetery, my internal set designer just slapped something together.

Sliding blue gels over the lights, he cranked up smoke machines, dumped dry ice into every nook and cranny. He called for cardboard headstones and Styrofoam angel statues. Teamsters nailed shanty mausoleum facades together. The night sky was reduced to stage lights glowing through black sheets of cheese cloth. The clouds were just colored clumps of cotton.

The landscape my internal set designer threw together was serviceable, but it lacked fine details. It had all the atmosphere of Plan 9 from Outer Space. That’s why I call this the Ed Wood Method of story telling, because it forces the reader to come up with a slapdash backdrop that brings down the value of the rest of the production.

Cemeteries are scary, but you can’t just set a scene there and expect instant fear from your reader. You have to earn your audience’s anxiety by setting up the ambience. Show us something that doesn’t immediately come to mind. Something that tells us you’ve been there, that you know the lay of the land. Something that sets this cemetery apart from all the other ones.

Working for Your Atmosphere: The H.P. Lovecraft Method

H.P. Lovecraft had a talent for staging scenes, warping entrails into pagan symbols in the Antarctic snow, dressing lost cities with tomes of forbidden knowledge, glyphs that hinted at what was coming. He littered The Mountains of Madness with all kinds of evidence, long before letting the reader catch a glimpse of the dark presence.

Lovecraft was an architect building tension, mounting dread. He left empty spaces in his cavernous ruins, dark places for his readers to fill with nightmares. Rather than burn his audience out on confrontations with creatures, he chilled them with atmosphere.

Lovecraft’s favorite word was “indescribable.” He’d lead you to the terror below, describe its tendrils in a blur of movement, and leave you to put the rest of the pieces together. He knew that the best horror stories were a collaborative effort between the writer and the reader. He knew that the audience’s imagination was not a screen to present events, but a canvas filled by the reader’s interpretation.

Lovecraft isn’t known for dialogue or characterization. By all accounts, he was sparse on both fronts, but he was a master of description. Give him a house and he’d fill the walls with rats. Give him an attic and he’d fill the air with things swimming on sympathetic vibrations. Give him a cave and he’d fill it with the remnants of a lost civilization, and the very creatures that did it in.

Building Your Story on the Atmosphere: My Method

When a premise escapes me, I’ll write a description-centric story. When it hits a wall, I’ll describe the scenery. When I’m all out of life events to reference, I’ll mine the places I’ve been. The narrative that opens this blog is a combination of spaces I’ve seen urban exploring. I grafted the chain length fence from St. Paul’s Island Station Power Plant onto Stillwater’s Tall Bridge. I linked a sewage pipe from White Bear Lake to the bowels of the Walker Art Center. I borrowed the dilapidated ceiling from an abandon apartment complex.

I think of these pieces as studies, like list poems, they’re workouts to keep the creative juices flowing. If I have nothing to say, I’ll just interpret the details of something. It might seem like a waste of time, but it keeps me writing. This method is a great tool for chiseling a sculpture out of writers’ block.

Sometimes atmosphere building can develop into plot structure. The combined settings reveal the stages of a journey. They compel me to go back and plant more evidence along the way.

I Dare You: a Challenge for Writers

In Screenwriting 101 we weren’t allowed to write dialogue for the entire semester. Speech was a story telling crutch, the professor wanted us to build up our descriptive muscles.

He tapped a dry erase marker against his palm. “Every week I want you to go somewhere you feel out of place and write about it. I want you to exit your comfort zone and enter the great unknown.”

The first week I downed two pints of Guinness and stumbled into the Church of Scientology to get myself a free personality test. After learning I was depressed and in dire need of an audit, I begged my way into their bathroom. The tester waited outside the door, just in case I wandered off and started taking pictures. I already had all the mnemonic negatives I would ever need.

The next week I explored the deadly Mississippi cave system, where local gangsters hid during prohibition.

The third week I went to a lesbian bar called π. Turned out, I wasn’t all that uncomfortable (not for the creepy reasons you’re thinking). They played good music, had an inclusive vibe, and welcomed me into a dance off.

Every week I added new wings to my memory palace, finding new venues to play out my little dramas. I found the perfect dark alley to stage my crime scenes. I found a water tower that looked like it was built by the Knights Templar. I found a seedy night club, complete with its own bondage dungeon.

I dare you to do the same. Go exploring. You don’t need to find an abandon asylum to get the job done. If your true fear is social situations, get into one. Your alienation will make you a better observer. You’ll notice things others take for granted.

Think about all the aspects of your location that you couldn’t come up with on your own. The ones you had to be there to see, the ones that have the potential to make a setting feel unique. This should teach you which details are redundant and which ones are essential. Don’t let your descriptions read like police reports. Don’t overwhelm your reader with an orgy of evidence. Plant just enough to give them a bad feeling. Their imagination will do the rest.

For more writing tricks, check out: Eavesdropping Advisory for a method for stealing dialogue from rude people, and On Sherlocking for reading the subtext in body language.